10 JUN 2025

Help-Selfmate in 2 (2 Solutions)

by Vlaicu Crisan, Eric Huber

3rd Romanian Tzuica Tourney, WCCC (Eretria), 2005

With the rook on b8 pinning Re8 and the queen on h7 covering key flight squares of the black king, their roles are already spoken for — leaving the burden of action to the remaining white trio: the rook on b2, the knight on d2, and the bishop on e1. bRf2 and bBb4 are the likeliest candidates to deliver mate — the former along the fourth rank, the latter along g1–a7 — hinting at a possible orthogonal-diagonal relationship between the two solutions.

 

If the knight on d2 were plucked off the board on move one, two sequences leap out — one ending in a rook mate after RxR and BxB, the other in a bishop mate following BxB and RxR. As it turns out, each can be realised by a different knight move: 1.Nf3 Rxb2 2.Bxb4+ Rxb4# and 1.Nb3 Bxe1 2.Rxf2+ Bxf2#.

 

A crisp instance of the Orthogonal–Diagonal Transformation (ODT), and Zilahi to boot: A unit captured in one phase (bR/bB) returns to deliver mate in the other — and vice versa.